16 lines
396 B
C#
16 lines
396 B
C#
using System;
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using System.Collections;
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namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
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{
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internal class SaveUndoIndexTask : TestTaskBase
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{
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internal Func<int> GetUndoGroup = Undo.GetCurrentGroup;
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public override IEnumerator Execute(TestJobData testJobData)
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{
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testJobData.undoGroup = GetUndoGroup();
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yield break;
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}
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}
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}
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