21 lines
694 B
C#
21 lines
694 B
C#
using System;
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namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
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{
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/// <summary>
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/// Provides Test Script compilation context associated with project folder paths.
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/// </summary>
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internal interface IFolderPathTestCompilationContextProvider
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{
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/// <summary>
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/// Checks if the provided folder path belongs to a Custom Test Assembly.
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/// </summary>
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bool FolderPathBelongsToCustomTestAssembly(string folderPath);
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/// <summary>
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/// Checks if the provided folder path belongs to an assembly capable of compiling Test Scripts.
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/// </summary>
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bool TestScriptWillCompileInFolderPath(string folderPath);
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}
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}
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