UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/Api/TestResultAdaptor.cs
2024-10-27 10:53:47 +03:00

105 lines
4.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework.Interfaces;
using UnityEngine.TestRunner.NUnitExtensions;
using UnityEngine.TestRunner.TestLaunchers;
namespace UnityEditor.TestTools.TestRunner.Api
{
internal class TestResultAdaptor : ITestResultAdaptor
{
private TNode m_Node;
private ITestResult m_Result;
internal TestResultAdaptor(ITestResult result, ITestAdaptor test, ITestResultAdaptor[] children = null)
{
Test = test;
Name = result.Name;
FullName = result.FullName;
ResultState = result.ResultState.ToString();
TestStatus = ParseTestStatus(result.ResultState.Status);
Duration = result.Duration;
StartTime = result.StartTime;
EndTime = result.EndTime;
Message = result.Message;
StackTrace = result.StackTrace;
AssertCount = result.AssertCount;
FailCount = result.FailCount;
PassCount = result.PassCount;
SkipCount = result.SkipCount;
InconclusiveCount = result.InconclusiveCount;
HasChildren = result.HasChildren;
Output = result.Output;
Children = children;
m_Result = result;
RetryIteration = result.Test.GetRetryIteration();
RepeatIteration = result.Test.GetRepeatIteration();
}
internal TestResultAdaptor(RemoteTestResultData result, RemoteTestResultDataWithTestData allData)
{
Test = new TestAdaptor(allData.tests.First(t => t.id == result.testId));
Name = result.name;
FullName = result.fullName;
ResultState = result.resultState;
TestStatus = ParseTestStatus(result.testStatus);
Duration = result.duration;
StartTime = result.startTime;
EndTime = result.endTime;
Message = result.message;
StackTrace = result.stackTrace;
AssertCount = result.assertCount;
FailCount = result.failCount;
PassCount = result.passCount;
SkipCount = result.skipCount;
InconclusiveCount = result.inconclusiveCount;
HasChildren = result.hasChildren;
Output = result.output;
Children = result.childrenIds.Select(childId =>
new TestResultAdaptor(allData.results.First(r => r.testId == childId), allData)).ToArray();
if (!string.IsNullOrEmpty(result.xml))
{
m_Node = TNode.FromXml(result.xml);
}
}
public ITestAdaptor Test { get; private set; }
public string Name { get; private set; }
public string FullName { get; private set; }
public string ResultState { get; private set; }
public TestStatus TestStatus { get; private set; }
public double Duration { get; private set; }
public DateTime StartTime { get; private set; }
public DateTime EndTime { get; private set; }
public string Message { get; private set; }
public string StackTrace { get; private set; }
public int AssertCount { get; private set; }
public int FailCount { get; private set; }
public int PassCount { get; private set; }
public int SkipCount { get; private set; }
public int InconclusiveCount { get; private set; }
public bool HasChildren { get; private set; }
public IEnumerable<ITestResultAdaptor> Children { get; private set; }
public string Output { get; private set; }
public TNode ToXml()
{
if (m_Node == null)
{
m_Node = m_Result.ToXml(true);
}
return m_Node;
}
internal int RetryIteration { get; set; }
internal int RepeatIteration { get; set; }
private static TestStatus ParseTestStatus(NUnit.Framework.Interfaces.TestStatus testStatus)
{
return (TestStatus)Enum.Parse(typeof(TestStatus), testStatus.ToString());
}
}
}