14 lines
307 B
C#
14 lines
307 B
C#
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using System.Globalization;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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class FloatField : UnityEngine.UIElements.DoubleField
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{
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protected override string ValueToString(double v)
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{
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return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat);
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}
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}
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}
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