UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Runtime/RenderGraph/RenderGraphGraphicsAutomatedTests.cs
2024-10-27 10:53:47 +03:00

29 lines
835 B
C#

using System;
using System.Collections.Generic;
using UnityEngine.Experimental.Rendering;
namespace UnityEngine.Rendering
{
/// <summary>
/// Utility class to connect SRP to automated test framework.
/// </summary>
public static class RenderGraphGraphicsAutomatedTests
{
// RenderGraph tests can be enabled from the command line. Cache result to avoid GC.
static bool activatedFromCommandLine
{
#if RENDER_GRAPH_REUSE_TESTS_STANDALONE
get => true;
#else
get => Array.Exists(Environment.GetCommandLineArgs(), arg => arg == "-render-graph-reuse-tests");
#endif
}
/// <summary>
/// Used by render pipelines to initialize RenderGraph tests.
/// </summary>
public static bool enabled { get; } = activatedFromCommandLine;
}
}