UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax
2024-10-27 10:53:47 +03:00
..
PhysicalMaterial3DsMax.shadergraph Init commit 2024-10-27 10:53:47 +03:00
PhysicalMaterial3DsMax.shadergraph.meta Init commit 2024-10-27 10:53:47 +03:00
PhysicalMaterial3DsMaxTransparent.shadergraph Init commit 2024-10-27 10:53:47 +03:00
PhysicalMaterial3DsMaxTransparent.shadergraph.meta Init commit 2024-10-27 10:53:47 +03:00