UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/AssemblyInfo.cs
2024-10-27 10:53:47 +03:00

9 lines
509 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // permit using internal interfaces with Moq
[assembly: InternalsVisibleTo("UniversalGraphicsTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.Testing.SRP.Universal-Upgrade.Editor")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.EditorTests")]