UnityGame/Library/PackageCache/com.unity.render-pipelines.core/ShaderLibrary
2024-10-27 10:53:47 +03:00
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API Init commit 2024-10-27 10:53:47 +03:00
Sampling Init commit 2024-10-27 10:53:47 +03:00
Shadow Init commit 2024-10-27 10:53:47 +03:00
ACES.hlsl Init commit 2024-10-27 10:53:47 +03:00
ACES.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
AmbientProbe.hlsl Init commit 2024-10-27 10:53:47 +03:00
AmbientProbe.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
API.meta Init commit 2024-10-27 10:53:47 +03:00
AreaLighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
AreaLighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
BC6H.hlsl Init commit 2024-10-27 10:53:47 +03:00
BC6H.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
BSDF.hlsl Init commit 2024-10-27 10:53:47 +03:00
BSDF.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Color.hlsl Init commit 2024-10-27 10:53:47 +03:00
Color.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Common.hlsl Init commit 2024-10-27 10:53:47 +03:00
Common.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
CommonDeprecated.hlsl Init commit 2024-10-27 10:53:47 +03:00
CommonDeprecated.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
CommonLighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
CommonLighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
CommonMaterial.hlsl Init commit 2024-10-27 10:53:47 +03:00
CommonMaterial.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
CommonShadow.hlsl Init commit 2024-10-27 10:53:47 +03:00
CommonShadow.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Coverage.hlsl Init commit 2024-10-27 10:53:47 +03:00
Coverage.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Debug.hlsl Init commit 2024-10-27 10:53:47 +03:00
Debug.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DebugMipmapStreaming.hlsl Init commit 2024-10-27 10:53:47 +03:00
DebugMipmapStreaming.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DebugMipmapStreamingMacros.hlsl Init commit 2024-10-27 10:53:47 +03:00
DebugMipmapStreamingMacros.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DummyShaderLibrary.cs Init commit 2024-10-27 10:53:47 +03:00
DummyShaderLibrary.cs.meta Init commit 2024-10-27 10:53:47 +03:00
DynamicScaling.hlsl Init commit 2024-10-27 10:53:47 +03:00
DynamicScaling.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DynamicScalingClamping.hlsl Init commit 2024-10-27 10:53:47 +03:00
DynamicScalingClamping.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
EntityLighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
EntityLighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Filtering.hlsl Init commit 2024-10-27 10:53:47 +03:00
Filtering.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
FoveatedRendering.hlsl Init commit 2024-10-27 10:53:47 +03:00
FoveatedRendering.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
FoveatedRenderingKeywords.hlsl Init commit 2024-10-27 10:53:47 +03:00
FoveatedRenderingKeywords.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
GeometricTools.hlsl Init commit 2024-10-27 10:53:47 +03:00
GeometricTools.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
GlobalSamplers.hlsl Init commit 2024-10-27 10:53:47 +03:00
GlobalSamplers.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
GraniteShaderLibBase.hlsl Init commit 2024-10-27 10:53:47 +03:00
GraniteShaderLibBase.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Hashes.hlsl Init commit 2024-10-27 10:53:47 +03:00
Hashes.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
HDROutput.hlsl Init commit 2024-10-27 10:53:47 +03:00
HDROutput.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ImageBasedLighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
ImageBasedLighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Macros.hlsl Init commit 2024-10-27 10:53:47 +03:00
Macros.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
MetaPass.hlsl Init commit 2024-10-27 10:53:47 +03:00
MetaPass.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
MostRepresentativePoint.hlsl Init commit 2024-10-27 10:53:47 +03:00
MostRepresentativePoint.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
NormalSurfaceGradient.hlsl Init commit 2024-10-27 10:53:47 +03:00
NormalSurfaceGradient.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Packing.hlsl Init commit 2024-10-27 10:53:47 +03:00
Packing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ParallaxMapping.hlsl Init commit 2024-10-27 10:53:47 +03:00
ParallaxMapping.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
PerPixelDisplacement.hlsl Init commit 2024-10-27 10:53:47 +03:00
PerPixelDisplacement.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
PhysicalCamera.hlsl Init commit 2024-10-27 10:53:47 +03:00
PhysicalCamera.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Random.hlsl Init commit 2024-10-27 10:53:47 +03:00
Random.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Refraction.hlsl Init commit 2024-10-27 10:53:47 +03:00
Refraction.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Sampling.meta Init commit 2024-10-27 10:53:47 +03:00
ScreenCoordOverride.hlsl Init commit 2024-10-27 10:53:47 +03:00
ScreenCoordOverride.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SDF2D.hlsl Init commit 2024-10-27 10:53:47 +03:00
SDF2D.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShaderDebugPrint.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShaderDebugPrint.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Shadow.meta Init commit 2024-10-27 10:53:47 +03:00
SixWayLighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
SixWayLighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SpaceFillingCurves.hlsl Init commit 2024-10-27 10:53:47 +03:00
SpaceFillingCurves.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SpaceTransforms.hlsl Init commit 2024-10-27 10:53:47 +03:00
SpaceTransforms.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SphericalHarmonics.hlsl Init commit 2024-10-27 10:53:47 +03:00
SphericalHarmonics.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Tessellation.hlsl Init commit 2024-10-27 10:53:47 +03:00
Tessellation.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Texture.hlsl Init commit 2024-10-27 10:53:47 +03:00
Texture.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
TextureStack.hlsl Init commit 2024-10-27 10:53:47 +03:00
TextureStack.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
TextureXR.hlsl Init commit 2024-10-27 10:53:47 +03:00
TextureXR.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Threading.hlsl Init commit 2024-10-27 10:53:47 +03:00
Threading.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ThreadingEmuImpl.hlsl Init commit 2024-10-27 10:53:47 +03:00
ThreadingEmuImpl.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ThreadingSM6Impl.hlsl Init commit 2024-10-27 10:53:47 +03:00
ThreadingSM6Impl.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef Init commit 2024-10-27 10:53:47 +03:00
Unity.RenderPipelines.Core.ShaderLibrary.asmdef.meta Init commit 2024-10-27 10:53:47 +03:00
UnityDOTSInstancing.hlsl Init commit 2024-10-27 10:53:47 +03:00
UnityDOTSInstancing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
UnityInstancing.hlsl Init commit 2024-10-27 10:53:47 +03:00
UnityInstancing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Version.hlsl Init commit 2024-10-27 10:53:47 +03:00
Version.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
VertexCubeSlicing.hlsl Init commit 2024-10-27 10:53:47 +03:00
VertexCubeSlicing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
VirtualTexturing.hlsl Init commit 2024-10-27 10:53:47 +03:00
VirtualTexturing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
VolumeRendering.hlsl Init commit 2024-10-27 10:53:47 +03:00
VolumeRendering.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00