UnityGame/Library/PackageCache/com.unity.render-pipelines.core/Editor/AssemblyInfo.cs
2024-10-27 10:53:47 +03:00

6 lines
273 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Editor.Shared")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Editor.Tests")]