260 lines
9.9 KiB
C#
260 lines
9.9 KiB
C#
#if UNITY_EDITOR
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using System;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.IMGUI.Controls;
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namespace UnityEngine.InputSystem.Editor
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{
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internal class AdvancedDropdownGUI
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{
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private static class Styles
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{
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public static readonly GUIStyle toolbarSearchField = EditorStyles.toolbarSearchField;
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public static readonly GUIStyle itemStyle = new GUIStyle("PR Label")
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.WithAlignment(TextAnchor.MiddleLeft)
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.WithPadding(new RectOffset())
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.WithMargin(new RectOffset())
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.WithFixedHeight(17);
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public static readonly GUIStyle richTextItemStyle = new GUIStyle("PR Label")
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.WithAlignment(TextAnchor.MiddleLeft)
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.WithPadding(new RectOffset())
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.WithMargin(new RectOffset())
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.WithFixedHeight(17)
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.WithRichText();
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public static readonly GUIStyle header = new GUIStyle("In BigTitle")
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.WithFont(EditorStyles.boldLabel.font)
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.WithMargin(new RectOffset())
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.WithBorder(new RectOffset(0, 0, 3, 3))
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.WithPadding(new RectOffset(6, 6, 6, 6))
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.WithContentOffset(Vector2.zero);
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public static readonly GUIStyle headerArrow = new GUIStyle()
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.WithAlignment(TextAnchor.MiddleCenter)
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.WithFontSize(20)
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.WithNormalTextColor(Color.gray);
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public static readonly GUIStyle checkMark = new GUIStyle("PR Label")
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.WithAlignment(TextAnchor.MiddleCenter)
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.WithPadding(new RectOffset())
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.WithMargin(new RectOffset())
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.WithFixedHeight(17);
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public static readonly GUIContent arrowRightContent = new GUIContent("▸");
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public static readonly GUIContent arrowLeftContent = new GUIContent("◂");
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}
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//This should ideally match line height
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private static readonly Vector2 s_IconSize = new Vector2(13, 13);
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internal Rect m_SearchRect;
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internal Rect m_HeaderRect;
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private bool m_FocusSet;
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internal virtual float searchHeight => m_SearchRect.height;
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internal virtual float headerHeight => m_HeaderRect.height;
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internal virtual GUIStyle lineStyle => Styles.itemStyle;
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internal virtual GUIStyle richTextLineStyle => Styles.richTextItemStyle;
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internal GUIStyle headerStyle => Styles.header;
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internal virtual Vector2 iconSize => s_IconSize;
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internal AdvancedDropdownState state { get; set; }
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private readonly SearchField m_SearchField = new SearchField();
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public void Init()
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{
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m_FocusSet = false;
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}
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private const float k_IndentPerLevel = 20f;
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internal virtual void BeginDraw(EditorWindow window)
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{
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}
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internal virtual void EndDraw(EditorWindow window)
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{
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}
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internal virtual void DrawItem(AdvancedDropdownItem item, string name, Texture2D icon, bool enabled,
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bool drawArrow, bool selected, bool hasSearch, bool richText = false)
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{
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var content = new GUIContent(name, icon);
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var imgTemp = content.image;
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//we need to pretend we have an icon to calculate proper width in case
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if (content.image == null)
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content.image = Texture2D.whiteTexture;
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var style = richText ? richTextLineStyle : lineStyle;
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var rect = GUILayoutUtility.GetRect(content, style, GUILayout.ExpandWidth(true));
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content.image = imgTemp;
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if (Event.current.type != EventType.Repaint)
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return;
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style.Draw(rect, GUIContent.none, false, false, selected, selected);
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if (!hasSearch)
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{
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rect.x += item.indent * k_IndentPerLevel;
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rect.width -= item.indent * k_IndentPerLevel;
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}
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var imageTemp = content.image;
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if (content.image == null)
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{
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style.Draw(rect, GUIContent.none, false, false, selected, selected);
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rect.x += iconSize.x + 1;
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rect.width -= iconSize.x + 1;
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}
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rect.x += EditorGUIUtility.standardVerticalSpacing;
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rect.width -= EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.BeginDisabledGroup(!enabled);
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style.Draw(rect, content, false, false, selected, selected);
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content.image = imageTemp;
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if (drawArrow)
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{
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var size = style.lineHeight;
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var arrowRect = new Rect(rect.x + rect.width - size, rect.y, size, size);
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style.Draw(arrowRect, Styles.arrowRightContent, false, false, false, false);
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}
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EditorGUI.EndDisabledGroup();
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}
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internal virtual void DrawHeader(AdvancedDropdownItem group, Action backButtonPressed, bool hasParent)
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{
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var content = new GUIContent(group.name, group.icon);
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m_HeaderRect = GUILayoutUtility.GetRect(content, Styles.header, GUILayout.ExpandWidth(true));
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if (Event.current.type == EventType.Repaint)
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Styles.header.Draw(m_HeaderRect, content, false, false, false, false);
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// Back button
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if (hasParent)
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{
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var arrowWidth = 13;
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var arrowRect = new Rect(m_HeaderRect.x, m_HeaderRect.y, arrowWidth, m_HeaderRect.height);
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if (Event.current.type == EventType.Repaint)
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Styles.headerArrow.Draw(arrowRect, Styles.arrowLeftContent, false, false, false, false);
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if (Event.current.type == EventType.MouseDown && m_HeaderRect.Contains(Event.current.mousePosition))
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{
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backButtonPressed();
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Event.current.Use();
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}
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}
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}
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internal virtual void DrawFooter(AdvancedDropdownItem selectedItem)
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{
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}
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internal void DrawSearchField(bool isSearchFieldDisabled, string searchString, Action<string> searchChanged)
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{
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if (!isSearchFieldDisabled && !m_FocusSet)
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{
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m_FocusSet = true;
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m_SearchField.SetFocus();
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}
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using (new EditorGUI.DisabledScope(isSearchFieldDisabled))
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{
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var newSearch = DrawSearchFieldControl(searchString);
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if (newSearch != searchString)
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{
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searchChanged(newSearch);
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}
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}
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}
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internal virtual string DrawSearchFieldControl(string searchString)
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{
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var paddingX = 8f;
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var paddingY = 2f;
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var rect = GUILayoutUtility.GetRect(0, 0, Styles.toolbarSearchField);
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//rect.x += paddingX;
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rect.y += paddingY + 1; // Add one for the border
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rect.height += Styles.toolbarSearchField.fixedHeight + paddingY * 3;
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rect.width -= paddingX;// * 2;
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m_SearchRect = rect;
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searchString = m_SearchField.OnToolbarGUI(m_SearchRect, searchString);
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return searchString;
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}
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internal Rect GetAnimRect(Rect position, float anim)
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{
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// Calculate rect for animated area
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var rect = new Rect(position);
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rect.x = position.x + position.width * anim;
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rect.y += searchHeight;
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rect.height -= searchHeight;
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return rect;
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}
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internal Vector2 CalculateContentSize(AdvancedDropdownDataSource dataSource)
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{
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var maxWidth = 0f;
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var maxHeight = 0f;
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var includeArrow = false;
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var arrowWidth = 0f;
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foreach (var child in dataSource.mainTree.children)
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{
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var content = new GUIContent(child.name, child.icon);
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var a = lineStyle.CalcSize(content);
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a.x += iconSize.x + 1;
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if (maxWidth < a.x)
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{
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maxWidth = a.x + 1;
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includeArrow |= child.children.Any();
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}
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if (child.IsSeparator())
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{
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maxHeight += GUIHelpers.Styles.lineSeparator.CalcHeight(content, maxWidth) + GUIHelpers.Styles.lineSeparator.margin.vertical;
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}
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else
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{
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maxHeight += lineStyle.CalcHeight(content, maxWidth);
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}
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if (arrowWidth == 0)
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{
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lineStyle.CalcMinMaxWidth(Styles.arrowRightContent, out arrowWidth, out arrowWidth);
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}
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}
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if (includeArrow)
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{
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maxWidth += arrowWidth;
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}
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return new Vector2(maxWidth, maxHeight);
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}
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internal float GetSelectionHeight(AdvancedDropdownDataSource dataSource, Rect buttonRect)
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{
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if (state.GetSelectedIndex(dataSource.mainTree) == -1)
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return 0;
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var height = 0f;
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for (var i = 0; i < dataSource.mainTree.children.Count(); i++)
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{
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var child = dataSource.mainTree.children.ElementAt(i);
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var content = new GUIContent(child.name, child.icon);
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if (state.GetSelectedIndex(dataSource.mainTree) == i)
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{
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var diff = (lineStyle.CalcHeight(content, 0) - buttonRect.height) / 2f;
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return height + diff;
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}
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if (child.IsSeparator())
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{
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height += GUIHelpers.Styles.lineSeparator.CalcHeight(content, 0) + GUIHelpers.Styles.lineSeparator.margin.vertical;
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}
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else
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{
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height += lineStyle.CalcHeight(content, 0);
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}
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}
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return height;
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}
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}
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}
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#endif // UNITY_EDITOR
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