190 lines
6.6 KiB
C#
190 lines
6.6 KiB
C#
using System;
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using NUnit.Framework;
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using UnityEngine.Scripting;
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using Unity.Collections;
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using Unity.Collections.LowLevel.Unsafe;
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using Unity.Jobs;
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using Unity.Jobs.LowLevel.Unsafe;
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using Unity.Burst;
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using System.Diagnostics;
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namespace Unity.Jobs.Tests.ManagedJobs
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{
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internal class BurstScheduleTests : JobTestsFixtureBasic
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{
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[BurstDiscard]
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static public void TestBurstCompiled(ref bool falseIfNot)
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{
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falseIfNot = false;
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}
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[BurstCompile(CompileSynchronously = true)]
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static public bool IsBurstEnabled()
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{
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bool burstCompiled = true;
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TestBurstCompiled(ref burstCompiled);
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return burstCompiled;
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}
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[BurstCompile(CompileSynchronously = true)]
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struct SimpleIJobParallelForDefer : IJobParallelForDefer
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{
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public NativeArray<int> executed;
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public void Execute(int index)
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{
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executed[0] = 1;
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}
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[BurstCompile(CompileSynchronously = true)]
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public static int TestBurstScheduleJob(JobRunType runType, ref RewindableAllocator allocator)
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{
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bool burstCompiled = true;
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TestBurstCompiled(ref burstCompiled);
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var dummyList = new NativeList<int>(Allocator.Temp);
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dummyList.Add(5);
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var job = new SimpleIJobParallelForDefer() { executed = new NativeArray<int>(1, allocator.ToAllocator) };
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switch (runType)
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{
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case JobRunType.Schedule: job.Schedule(dummyList, 1).Complete(); break;
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case JobRunType.ScheduleByRef: job.ScheduleByRef(dummyList, 1).Complete(); break;
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}
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dummyList.Dispose();
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int ret = (burstCompiled ? 2 : 0) + job.executed[0];
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job.executed.Dispose();
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return ret;
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}
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}
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[TestCase(JobRunType.Schedule)]
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[TestCase(JobRunType.ScheduleByRef)]
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public unsafe void IJobParallelForDefer_Jobs_FromBurst(JobRunType runType)
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{
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if (!IsBurstEnabled())
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return;
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int ret = SimpleIJobParallelForDefer.TestBurstScheduleJob(runType, ref RwdAllocator);
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Assert.IsTrue((ret & 2) != 0, "Job schedule site not burst compiled");
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Assert.IsTrue((ret & 1) != 0, "Job with burst compiled schedule site didn't execute");
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}
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[BurstCompile(CompileSynchronously = true)]
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struct SimpleIJobParallelForBatch : IJobParallelForBatch
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{
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public NativeArray<int> executed;
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public void Execute(int startIndex, int count)
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{
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executed[0] = 1;
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}
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[BurstCompile(CompileSynchronously = true)]
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public static int TestBurstScheduleJob(JobRunType runType, ref RewindableAllocator allocator)
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{
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bool burstCompiled = true;
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TestBurstCompiled(ref burstCompiled);
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var job = new SimpleIJobParallelForBatch() { executed = new NativeArray<int>(1, allocator.ToAllocator) };
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switch (runType)
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{
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case JobRunType.Schedule: job.ScheduleBatch(1, 1).Complete(); break;
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case JobRunType.ScheduleByRef: job.ScheduleBatchByRef(1, 1).Complete(); break;
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case JobRunType.Run: job.RunBatch(1); break;
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case JobRunType.RunByRef: job.RunBatchByRef(1); break;
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}
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int ret = (burstCompiled ? 2 : 0) + job.executed[0];
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job.executed.Dispose();
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return ret;
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}
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}
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[TestCase(JobRunType.Schedule)]
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[TestCase(JobRunType.ScheduleByRef)]
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[TestCase(JobRunType.Run)]
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[TestCase(JobRunType.RunByRef)]
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public unsafe void IJobParallelForBatch_Jobs_FromBurst(JobRunType runType)
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{
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if (!IsBurstEnabled())
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return;
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int ret = SimpleIJobParallelForBatch.TestBurstScheduleJob(runType, ref RwdAllocator);
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Assert.IsTrue((ret & 2) != 0, "Job schedule site not burst compiled");
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Assert.IsTrue((ret & 1) != 0, "Job with burst compiled schedule site didn't execute");
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}
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[BurstCompile(CompileSynchronously = true)]
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struct SimpleIJobFilter : IJobFilter
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{
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public NativeArray<int> executed;
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public bool Execute(int index)
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{
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executed[0] = 1;
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return false;
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}
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[BurstCompile(CompileSynchronously = true)]
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public static int TestBurstScheduleJob(JobRunType runType, ref RewindableAllocator allocator)
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{
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bool burstCompiled = true;
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TestBurstCompiled(ref burstCompiled);
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var dummyList = new NativeList<int>(Allocator.Temp);
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dummyList.Add(5);
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var job = new SimpleIJobFilter() { executed = new NativeArray<int>(1, allocator.ToAllocator) };
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switch (runType)
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{
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case JobRunType.Schedule:
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job.ScheduleFilter(dummyList).Complete();
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job.ScheduleAppend(dummyList, 1).Complete();
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break;
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case JobRunType.ScheduleByRef:
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job.ScheduleFilterByRef(dummyList).Complete();
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job.ScheduleAppendByRef(dummyList, 1).Complete();
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break;
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case JobRunType.Run:
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job.RunFilter(dummyList);
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job.RunAppend(dummyList, 1);
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break;
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case JobRunType.RunByRef:
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job.RunFilterByRef(dummyList);
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job.RunAppendByRef(dummyList, 1);
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break;
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}
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dummyList.Dispose();
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int ret = (burstCompiled ? 2 : 0) + job.executed[0];
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job.executed.Dispose();
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return ret;
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}
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}
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[TestCase(JobRunType.Schedule)]
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[TestCase(JobRunType.ScheduleByRef)]
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[TestCase(JobRunType.Run)]
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[TestCase(JobRunType.RunByRef)]
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public unsafe void IJobFilter_Jobs_FromBurst(JobRunType runType)
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{
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if (!IsBurstEnabled())
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return;
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int ret = SimpleIJobFilter.TestBurstScheduleJob(runType, ref RwdAllocator);
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Assert.IsTrue((ret & 2) != 0, "Job schedule site not burst compiled");
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Assert.IsTrue((ret & 1) != 0, "Job with burst compiled schedule site didn't execute");
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}
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}
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}
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