UnityGame/Library/PackageCache/com.unity.test-framework/Samples~/16_CustomAttributes/.sample.json
2024-10-27 10:53:47 +03:00

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{
"displayName": "Exercise 16: Custom Attributes",
"description": "In this section we will look at some ways of implementing custom NUnit attributes, which can be used to alter test execution.",
"interactiveImport": true
}