UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/ShaderLibrary
2024-10-27 10:53:47 +03:00
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Debug Init commit 2024-10-27 10:53:47 +03:00
LightCookie Init commit 2024-10-27 10:53:47 +03:00
AmbientOcclusion.hlsl Init commit 2024-10-27 10:53:47 +03:00
AmbientOcclusion.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
BRDF.hlsl Init commit 2024-10-27 10:53:47 +03:00
BRDF.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Clustering.hlsl Init commit 2024-10-27 10:53:47 +03:00
Clustering.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Core.hlsl Init commit 2024-10-27 10:53:47 +03:00
Core.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DBuffer.hlsl Init commit 2024-10-27 10:53:47 +03:00
DBuffer.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Debug.meta Init commit 2024-10-27 10:53:47 +03:00
DecalInput.hlsl Init commit 2024-10-27 10:53:47 +03:00
DecalInput.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DeclareDepthTexture.hlsl Init commit 2024-10-27 10:53:47 +03:00
DeclareDepthTexture.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DeclareNormalsTexture.hlsl Init commit 2024-10-27 10:53:47 +03:00
DeclareNormalsTexture.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DeclareOpaqueTexture.hlsl Init commit 2024-10-27 10:53:47 +03:00
DeclareOpaqueTexture.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DeclareRenderingLayerTexture.hlsl Init commit 2024-10-27 10:53:47 +03:00
DeclareRenderingLayerTexture.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Deprecated.cs Init commit 2024-10-27 10:53:47 +03:00
Deprecated.cs.meta Init commit 2024-10-27 10:53:47 +03:00
Deprecated.hlsl Init commit 2024-10-27 10:53:47 +03:00
Deprecated.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
DOTS.hlsl Init commit 2024-10-27 10:53:47 +03:00
DOTS.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
GlobalIllumination.hlsl Init commit 2024-10-27 10:53:47 +03:00
GlobalIllumination.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Input.hlsl Init commit 2024-10-27 10:53:47 +03:00
Input.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
LightCookie.meta Init commit 2024-10-27 10:53:47 +03:00
Lighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
Lighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
LODCrossFade.hlsl Init commit 2024-10-27 10:53:47 +03:00
LODCrossFade.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
MetaInput.hlsl Init commit 2024-10-27 10:53:47 +03:00
MetaInput.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
MotionVectorsCommon.hlsl Init commit 2024-10-27 10:53:47 +03:00
MotionVectorsCommon.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
NormalReconstruction.hlsl Init commit 2024-10-27 10:53:47 +03:00
NormalReconstruction.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ObjectMotionVectors.hlsl Init commit 2024-10-27 10:53:47 +03:00
ObjectMotionVectors.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Particles.hlsl Init commit 2024-10-27 10:53:47 +03:00
Particles.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ParticlesInstancing.hlsl Init commit 2024-10-27 10:53:47 +03:00
ParticlesInstancing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ProbeVolumeVariants.hlsl Init commit 2024-10-27 10:53:47 +03:00
ProbeVolumeVariants.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
RealtimeLights.hlsl Init commit 2024-10-27 10:53:47 +03:00
RealtimeLights.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
RenderingLayers.hlsl Init commit 2024-10-27 10:53:47 +03:00
RenderingLayers.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShaderGraphFunctions.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShaderGraphFunctions.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShaderTypes.cs Init commit 2024-10-27 10:53:47 +03:00
ShaderTypes.cs.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShaderTypes.cs.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShaderTypes.cs.meta Init commit 2024-10-27 10:53:47 +03:00
ShaderVariablesFunctions.deprecated.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShaderVariablesFunctions.deprecated.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShaderVariablesFunctions.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShaderVariablesFunctions.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Shadows.deprecated.hlsl Init commit 2024-10-27 10:53:47 +03:00
Shadows.deprecated.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Shadows.hlsl Init commit 2024-10-27 10:53:47 +03:00
Shadows.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SixWayLighting.hlsl Init commit 2024-10-27 10:53:47 +03:00
SixWayLighting.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SSAO.hlsl Init commit 2024-10-27 10:53:47 +03:00
SSAO.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SurfaceData.hlsl Init commit 2024-10-27 10:53:47 +03:00
SurfaceData.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SurfaceInput.hlsl Init commit 2024-10-27 10:53:47 +03:00
SurfaceInput.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Unity.RenderPipelines.Universal.ShaderLibrary.asmdef Init commit 2024-10-27 10:53:47 +03:00
Unity.RenderPipelines.Universal.ShaderLibrary.asmdef.meta Init commit 2024-10-27 10:53:47 +03:00
UnityGBuffer.hlsl Init commit 2024-10-27 10:53:47 +03:00
UnityGBuffer.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
UnityInput.hlsl Init commit 2024-10-27 10:53:47 +03:00
UnityInput.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
UnityTypes.hlsl Init commit 2024-10-27 10:53:47 +03:00
UnityTypes.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalDOTSInstancing.hlsl Init commit 2024-10-27 10:53:47 +03:00
UniversalDOTSInstancing.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalMetaPass.hlsl Init commit 2024-10-27 10:53:47 +03:00
UniversalMetaPass.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Unlit.hlsl Init commit 2024-10-27 10:53:47 +03:00
Unlit.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
VisualEffectVertex.hlsl Init commit 2024-10-27 10:53:47 +03:00
VisualEffectVertex.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00