UnityGame/Library/PackageCache/com.unity.render-pipelines.core/ValidationConfig.json
2024-10-27 10:53:47 +03:00

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{
"FilenameValidation":
{
"Filenames":
[
{
"Filename": "ShaderLibrary/API/Switch.hlsl*",
"Targets": "+Switch"
}
]
}
}