UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/IUnitDebugData.cs
2024-10-27 10:53:47 +03:00

10 lines
195 B
C#

namespace Unity.VisualScripting
{
public interface IUnitDebugData : IGraphElementDebugData
{
int lastInvokeFrame { get; set; }
float lastInvokeTime { get; set; }
}
}