UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRepeatedTestCommand.cs
2024-10-27 10:53:47 +03:00

67 lines
2.2 KiB
C#

using System;
using System.Collections;
using System.Reflection;
using NUnit.Framework;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
using NUnit.Framework.Internal.Commands;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
namespace UnityEngine.TestTools
{
internal class EnumerableRepeatedTestCommand : DelegatingTestCommand, IEnumerableTestMethodCommand
{
private int repeatCount;
public EnumerableRepeatedTestCommand(RepeatAttribute.RepeatedTestCommand commandToReplace) : base(commandToReplace.GetInnerCommand())
{
repeatCount = (int)typeof(RepeatAttribute.RepeatedTestCommand)
.GetField("repeatCount", BindingFlags.NonPublic | BindingFlags.Instance)
.GetValue(commandToReplace);
}
public override TestResult Execute(ITestExecutionContext context)
{
throw new NotImplementedException("Use ExecuteEnumerable");
}
public IEnumerable ExecuteEnumerable(ITestExecutionContext context)
{
var unityContext = (UnityTestExecutionContext)context;
int count = unityContext.EnumerableTestState.Repeat;
var firstCycleAfterResume = count > 0;
while (count < repeatCount || (firstCycleAfterResume && count <= repeatCount))
{
if (!firstCycleAfterResume)
{
count++;
}
firstCycleAfterResume = false;
unityContext.EnumerableTestState.Repeat = count;
if (innerCommand is IEnumerableTestMethodCommand)
{
var executeEnumerable = ((IEnumerableTestMethodCommand)innerCommand).ExecuteEnumerable(context);
foreach (var iterator in executeEnumerable)
{
yield return iterator;
}
}
else
{
context.CurrentResult = innerCommand.Execute(context);
}
if (context.CurrentResult.ResultState != ResultState.Success)
{
break;
}
}
unityContext.EnumerableTestState.Repeat = 0;
}
}
}