UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/Assertions/OutOfOrderExpectedLogMessageException.cs
2024-10-27 10:53:47 +03:00

28 lines
853 B
C#

using System;
using NUnit.Framework;
using NUnit.Framework.Interfaces;
using UnityEngine.TestTools.Logging;
namespace UnityEngine.TestTools.TestRunner
{
internal class OutOfOrderExpectedLogMessageException : ResultStateException
{
public OutOfOrderExpectedLogMessageException(LogEvent log, LogMatch nextExpected)
: base(BuildMessage(log, nextExpected))
{
}
private static string BuildMessage(LogEvent log, LogMatch nextExpected)
{
return $"Expected {log.LogType} with '{log.Message}' arrived out of order. Expected {nextExpected.LogType} with '{nextExpected.Message}' next.";
}
public override ResultState ResultState
{
get { return ResultState.Failure; }
}
public override string StackTrace { get { return null; } }
}
}