UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs
2024-10-27 10:53:47 +03:00

20 lines
425 B
C#

using System;
using NUnit.Framework;
using NUnit.Framework.Interfaces;
namespace UnityEngine.TestTools.TestRunner
{
internal class InvalidSignatureException : ResultStateException
{
public InvalidSignatureException(string message)
: base(message)
{
}
public override ResultState ResultState
{
get { return ResultState.NotRunnable; }
}
}
}