UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/UnityTestProtocol/Messages/TestStartedMessage.cs
2024-10-27 10:53:47 +03:00

18 lines
363 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class TestStartedMessage : Message
{
public string name;
public TestState state;
public TestStartedMessage()
{
type = "TestStatus";
phase = "Begin";
state = TestState.Inconclusive;
}
}
}