UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRun/Tasks/UnlockReloadAssembliesTask.cs
2024-10-27 10:53:47 +03:00

22 lines
564 B
C#

using System;
using System.Collections;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal class UnlockReloadAssembliesTask : TestTaskBase
{
internal Action UnlockReloadAssemblies = EditorApplication.UnlockReloadAssemblies;
public UnlockReloadAssembliesTask()
{
RunOnError = ErrorRunMode.RunAlways;
RunOnCancel = true;
}
public override IEnumerator Execute(TestJobData testJobData)
{
UnlockReloadAssemblies();
yield break;
}
}
}