UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRun/Tasks/PostbuildCleanupTask.cs
2024-10-27 10:53:47 +03:00

21 lines
520 B
C#

using System;
using NUnit.Framework.Interfaces;
using UnityEngine;
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal class PostbuildCleanupTask : BuildActionTaskBase<IPostBuildCleanup>
{
public PostbuildCleanupTask() : base(new PostbuildCleanupAttributeFinder())
{
RunOnError = ErrorRunMode.RunAlways;
}
protected override void Action(IPostBuildCleanup target)
{
target.Cleanup();
}
}
}