26 lines
638 B
C#
26 lines
638 B
C#
using System;
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using System.Collections;
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using UnityEngine.TestTools.TestRunner;
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namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
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{
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internal class CleanupTestControllerTask : TestTaskBase
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{
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public CleanupTestControllerTask()
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{
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RunOnCancel = true;
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RunOnError = ErrorRunMode.RunAlways;
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}
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public override IEnumerator Execute(TestJobData testJobData)
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{
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if (testJobData.PlaymodeTestsController == null)
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{
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yield break;
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}
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testJobData.PlaymodeTestsController.Cleanup();
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}
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}
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}
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