UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/CommandLineTest/SettingsBuilder.cs
2024-10-27 10:53:47 +03:00

180 lines
7.7 KiB
C#

using System;
using System.IO;
using UnityEditor.TestRunner.CommandLineParser;
using UnityEditor.TestTools.TestRunner.Api;
namespace UnityEditor.TestTools.TestRunner.CommandLineTest
{
internal class SettingsBuilder : ISettingsBuilder
{
private ITestSettingsDeserializer m_TestSettingsDeserializer;
private Action<string> m_LogAction;
private Action<string> m_LogWarningAction;
internal Func<string, bool> fileExistsCheck = File.Exists;
private Func<bool> m_ScriptCompilationFailedCheck;
internal Func<string, string[]> readAllLines = filePath => File.ReadAllText(filePath).Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries);
public SettingsBuilder(ITestSettingsDeserializer testSettingsDeserializer, Action<string> logAction, Action<string> logWarningAction, Func<bool> scriptCompilationFailedCheck)
{
m_LogAction = logAction;
m_LogWarningAction = logWarningAction;
m_ScriptCompilationFailedCheck = scriptCompilationFailedCheck;
m_TestSettingsDeserializer = testSettingsDeserializer;
}
public Api.ExecutionSettings BuildApiExecutionSettings(string[] commandLineArgs)
{
var quit = false;
string testPlatform = TestMode.EditMode.ToString();
string[] testFilters = null;
string[] testCategories = null;
string testSettingsFilePath = null;
int? playerHeartbeatTimeout = null;
bool runSynchronously = false;
string[] testAssemblyNames = null;
string buildPlayerPath = string.Empty;
string orderedTestListFilePath = null;
int retry = 0;
int repeat = 0;
int randomOrderSeed = 0;
var optionSet = new CommandLineOptionSet(
new CommandLineOption("quit", () => { quit = true; }),
new CommandLineOption("testPlatform", platform => { testPlatform = platform; }),
new CommandLineOption("editorTestsFilter", filters => { testFilters = filters; }),
new CommandLineOption("testFilter", filters => { testFilters = filters; }),
new CommandLineOption("editorTestsCategories", catagories => { testCategories = catagories; }),
new CommandLineOption("testCategory", catagories => { testCategories = catagories; }),
new CommandLineOption("testSettingsFile", settingsFilePath => { testSettingsFilePath = settingsFilePath; }),
new CommandLineOption("playerHeartbeatTimeout", timeout => { playerHeartbeatTimeout = int.Parse(timeout); }),
new CommandLineOption("runSynchronously", () => { runSynchronously = true; }),
new CommandLineOption("assemblyNames", assemblyNames => { testAssemblyNames = assemblyNames; }),
new CommandLineOption("buildPlayerPath", buildPath => { buildPlayerPath = buildPath; }),
new CommandLineOption("orderedTestListFile", filePath => { orderedTestListFilePath = filePath; }),
new CommandLineOption("randomOrderSeed", seed => { randomOrderSeed = int.Parse(seed);}),
new CommandLineOption("retry", n => { retry = int.Parse(n); }),
new CommandLineOption("repeat", n => { repeat = int.Parse(n); })
);
optionSet.Parse(commandLineArgs);
DisplayQuitWarningIfQuitIsGiven(quit);
CheckForScriptCompilationErrors();
var testSettings = GetTestSettings(testSettingsFilePath);
var filter = new Filter
{
testMode = testPlatform.ToLower() == "editmode" ? TestMode.EditMode : TestMode.PlayMode,
groupNames = testFilters,
categoryNames = testCategories,
assemblyNames = testAssemblyNames
};
var settings = new Api.ExecutionSettings
{
filters = new []{ filter },
overloadTestRunSettings = new RunSettings(testSettings),
ignoreTests = testSettings?.ignoreTests,
featureFlags = testSettings?.featureFlags,
targetPlatform = GetBuildTarget(testPlatform),
runSynchronously = runSynchronously,
playerSavePath = buildPlayerPath,
orderedTestNames = GetOrderedTestList(orderedTestListFilePath),
repeatCount = repeat,
retryCount = retry,
randomOrderSeed = randomOrderSeed
};
if (playerHeartbeatTimeout != null)
{
settings.playerHeartbeatTimeout = playerHeartbeatTimeout.Value;
}
return settings;
}
public ExecutionSettings BuildExecutionSettings(string[] commandLineArgs)
{
string resultFilePath = null;
string deviceLogsDirectory = null;
var optionSet = new CommandLineOptionSet(
new CommandLineOption("editorTestsResultFile", filePath => { resultFilePath = filePath; }),
new CommandLineOption("testResults", filePath => { resultFilePath = filePath; }),
new CommandLineOption("deviceLogs", dirPath => { deviceLogsDirectory = dirPath; })
);
optionSet.Parse(commandLineArgs);
return new ExecutionSettings
{
TestResultsFile = resultFilePath,
DeviceLogsDirectory = deviceLogsDirectory
};
}
private void DisplayQuitWarningIfQuitIsGiven(bool quitIsGiven)
{
if (quitIsGiven)
{
m_LogWarningAction("Running tests from command line arguments will not work when \"quit\" is specified.");
}
}
private void CheckForScriptCompilationErrors()
{
if (m_ScriptCompilationFailedCheck())
{
throw new SetupException(SetupException.ExceptionType.ScriptCompilationFailed);
}
}
private ITestSettings GetTestSettings(string testSettingsFilePath)
{
ITestSettings testSettings = null;
if (!string.IsNullOrEmpty(testSettingsFilePath))
{
if (!fileExistsCheck(testSettingsFilePath))
{
throw new SetupException(SetupException.ExceptionType.TestSettingsFileNotFound, testSettingsFilePath);
}
testSettings = m_TestSettingsDeserializer.GetSettingsFromJsonFile(testSettingsFilePath);
}
return testSettings;
}
private string[] GetOrderedTestList(string orderedTestListFilePath)
{
if (!string.IsNullOrEmpty(orderedTestListFilePath))
{
if (!fileExistsCheck(orderedTestListFilePath))
{
throw new SetupException(SetupException.ExceptionType.OrderedTestListFileNotFound, orderedTestListFilePath);
}
return readAllLines(orderedTestListFilePath);
}
return null;
}
private static BuildTarget? GetBuildTarget(string testPlatform)
{
var testPlatformLower = testPlatform.ToLower();
if (testPlatformLower == "editmode" || testPlatformLower == "playmode" || testPlatformLower == "editor" ||
string.IsNullOrEmpty(testPlatformLower))
{
return null;
}
try
{
return (BuildTarget)Enum.Parse(typeof(BuildTarget), testPlatform, true);
}
catch (ArgumentException)
{
throw new SetupException(SetupException.ExceptionType.PlatformNotFound, testPlatform);
}
}
}
}