UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/Api/ResultsWriter.cs
2024-10-27 10:53:47 +03:00

104 lines
4.2 KiB
C#

using System;
using System.IO;
using System.Xml;
using NUnit.Framework.Interfaces;
using UnityEditor.TestTools.TestRunner.Api;
using UnityEngine;
namespace UnityEditor.TestTools.TestRunner.Api
{
internal class ResultsWriter
{
private const string k_nUnitVersion = "3.5.0.0";
private const string k_TestRunNode = "test-run";
private const string k_Id = "id";
private const string k_Testcasecount = "testcasecount";
private const string k_Result = "result";
private const string k_Total = "total";
private const string k_Passed = "passed";
private const string k_Failed = "failed";
private const string k_Inconclusive = "inconclusive";
private const string k_Skipped = "skipped";
private const string k_Asserts = "asserts";
private const string k_EngineVersion = "engine-version";
private const string k_ClrVersion = "clr-version";
private const string k_StartTime = "start-time";
private const string k_EndTime = "end-time";
private const string k_Duration = "duration";
private const string k_TimeFormat = "u";
public void WriteResultToFile(ITestResultAdaptor result, string filePath)
{
Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "Saving results to: {0}", filePath);
try
{
if (!Directory.Exists(filePath))
{
CreateDirectory(filePath);
}
using (var fileStream = File.CreateText(filePath))
{
WriteResultToStream(result, fileStream);
}
}
catch (Exception ex)
{
Debug.LogError("Saving result file failed.");
Debug.LogException(ex);
}
}
private void CreateDirectory(string filePath)
{
var driectoryPath = Path.GetDirectoryName(filePath);
if (!String.IsNullOrEmpty(driectoryPath))
{
Directory.CreateDirectory(driectoryPath);
}
}
public void WriteResultToStream(ITestResultAdaptor result, StreamWriter streamWriter, XmlWriterSettings settings = null)
{
settings = settings ?? new XmlWriterSettings();
settings.Indent = true;
settings.NewLineOnAttributes = false;
using (var xmlWriter = XmlWriter.Create(streamWriter, settings))
{
WriteResultsToXml(result, xmlWriter);
}
}
private void WriteResultsToXml(ITestResultAdaptor result, XmlWriter xmlWriter)
{
// XML format as specified at https://github.com/nunit/docs/wiki/Test-Result-XML-Format
var testRunNode = new TNode(k_TestRunNode);
testRunNode.AddAttribute(k_Id, "2");
testRunNode.AddAttribute(k_Testcasecount, (result.PassCount + result.FailCount + result.SkipCount + result.InconclusiveCount).ToString());
testRunNode.AddAttribute(k_Result, result.ResultState);
testRunNode.AddAttribute(k_Total, (result.PassCount + result.FailCount + result.SkipCount + result.InconclusiveCount).ToString());
testRunNode.AddAttribute(k_Passed, result.PassCount.ToString());
testRunNode.AddAttribute(k_Failed, result.FailCount.ToString());
testRunNode.AddAttribute(k_Inconclusive, result.InconclusiveCount.ToString());
testRunNode.AddAttribute(k_Skipped, result.SkipCount.ToString());
testRunNode.AddAttribute(k_Asserts, result.AssertCount.ToString());
testRunNode.AddAttribute(k_EngineVersion, k_nUnitVersion);
testRunNode.AddAttribute(k_ClrVersion, Environment.Version.ToString());
testRunNode.AddAttribute(k_StartTime, result.StartTime.ToString(k_TimeFormat));
testRunNode.AddAttribute(k_EndTime, result.EndTime.ToString(k_TimeFormat));
testRunNode.AddAttribute(k_Duration, result.Duration.ToString());
var resultNode = result.ToXml();
testRunNode.ChildNodes.Add(resultNode);
testRunNode.WriteTo(xmlWriter);
}
}
}