UnityGame/Library/PackageCache/com.unity.shadergraph/Samples~/Common/Meshes/Billboard
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NegativeX.FBX Init commit 2024-10-27 10:53:47 +03:00
NegativeX.FBX.meta Init commit 2024-10-27 10:53:47 +03:00
NegativeY.FBX Init commit 2024-10-27 10:53:47 +03:00
NegativeY.FBX.meta Init commit 2024-10-27 10:53:47 +03:00
NegativeZ.FBX Init commit 2024-10-27 10:53:47 +03:00
NegativeZ.FBX.meta Init commit 2024-10-27 10:53:47 +03:00
PositiveX.FBX Init commit 2024-10-27 10:53:47 +03:00
PositiveX.FBX.meta Init commit 2024-10-27 10:53:47 +03:00
PositiveY.FBX Init commit 2024-10-27 10:53:47 +03:00
PositiveY.FBX.meta Init commit 2024-10-27 10:53:47 +03:00
PositiveZ.FBX Init commit 2024-10-27 10:53:47 +03:00
PositiveZ.FBX.meta Init commit 2024-10-27 10:53:47 +03:00