UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Shaders/2D/Include
2024-10-27 10:53:47 +03:00
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CombinedShapeLightShared.hlsl Init commit 2024-10-27 10:53:47 +03:00
CombinedShapeLightShared.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
Core2D.hlsl Init commit 2024-10-27 10:53:47 +03:00
Core2D.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
InputData2D.hlsl Init commit 2024-10-27 10:53:47 +03:00
InputData2D.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
LightingUtility.hlsl Init commit 2024-10-27 10:53:47 +03:00
LightingUtility.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
NormalsRenderingShared.hlsl Init commit 2024-10-27 10:53:47 +03:00
NormalsRenderingShared.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShadowProjectVertex.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShadowProjectVertex.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShapeLightShared.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShapeLightShared.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
ShapeLightVariables.hlsl Init commit 2024-10-27 10:53:47 +03:00
ShapeLightVariables.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SpriteMaskShared.hlsl Init commit 2024-10-27 10:53:47 +03:00
SpriteMaskShared.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SurfaceData2D.hlsl Init commit 2024-10-27 10:53:47 +03:00
SurfaceData2D.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00