UnityGame/Library/PackageCache/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven
2024-10-27 10:53:47 +03:00
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DebugOccluder.shader Init commit 2024-10-27 10:53:47 +03:00
DebugOccluder.shader.meta Init commit 2024-10-27 10:53:47 +03:00
DebugOcclusionTest.shader Init commit 2024-10-27 10:53:47 +03:00
DebugOcclusionTest.shader.meta Init commit 2024-10-27 10:53:47 +03:00
GPUResidentDrawerResources.asset Init commit 2024-10-27 10:53:47 +03:00
GPUResidentDrawerResources.asset.meta Init commit 2024-10-27 10:53:47 +03:00
InstanceDataBufferCopyKernels.compute Init commit 2024-10-27 10:53:47 +03:00
InstanceDataBufferCopyKernels.compute.meta Init commit 2024-10-27 10:53:47 +03:00
InstanceDataBufferUploadKernels.compute Init commit 2024-10-27 10:53:47 +03:00
InstanceDataBufferUploadKernels.compute.meta Init commit 2024-10-27 10:53:47 +03:00
InstanceOcclusionCullingKernels.compute Init commit 2024-10-27 10:53:47 +03:00
InstanceOcclusionCullingKernels.compute.meta Init commit 2024-10-27 10:53:47 +03:00
InstanceTransformUpdateKernels.compute Init commit 2024-10-27 10:53:47 +03:00
InstanceTransformUpdateKernels.compute.meta Init commit 2024-10-27 10:53:47 +03:00
InstanceWindDataUpdateKernels.compute Init commit 2024-10-27 10:53:47 +03:00
InstanceWindDataUpdateKernels.compute.meta Init commit 2024-10-27 10:53:47 +03:00
OccluderDepthPyramidKernels.compute Init commit 2024-10-27 10:53:47 +03:00
OccluderDepthPyramidKernels.compute.meta Init commit 2024-10-27 10:53:47 +03:00
OcclusionCullingDebug.compute Init commit 2024-10-27 10:53:47 +03:00
OcclusionCullingDebug.compute.meta Init commit 2024-10-27 10:53:47 +03:00