UnityGame/Library/PackageCache/com.unity.ide.visualstudio/Editor/Testing/TestStatusAdaptor.cs
2024-10-27 10:53:47 +03:00

14 lines
178 B
C#

using System;
namespace Microsoft.Unity.VisualStudio.Editor.Testing
{
[Serializable]
internal enum TestStatusAdaptor
{
Passed,
Skipped,
Inconclusive,
Failed,
}
}