UnityGame/Library/PackageCache/com.unity.collab-proxy/Editor/PlasticSCM/Views/Branch/BranchesViewMenu.cs
2024-10-27 10:53:47 +03:00

166 lines
5.0 KiB
C#

using UnityEditor;
using UnityEngine;
using PlasticGui;
using PlasticGui.WorkspaceWindow.QueryViews.Branches;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor.Views.Branches
{
internal class BranchesViewMenu
{
internal GenericMenu Menu { get { return mMenu; } }
internal BranchesViewMenu(
IBranchMenuOperations branchMenuOperations)
{
mBranchMenuOperations = branchMenuOperations;
BuildComponents();
}
internal void Popup()
{
mMenu = new GenericMenu();
UpdateMenuItems(mMenu);
mMenu.ShowAsContext();
}
internal bool ProcessKeyActionIfNeeded(Event e)
{
BranchMenuOperations operationToExecute = GetMenuOperations(e);
if (operationToExecute == BranchMenuOperations.None)
return false;
BranchMenuOperations operations =
BranchMenuUpdater.GetAvailableMenuOperations(
mBranchMenuOperations.GetSelectedBranchesCount(),
false);
if (!operations.HasFlag(operationToExecute))
return false;
ProcessMenuOperation(operationToExecute, mBranchMenuOperations);
return true;
}
void CreateBranchMenuItem_Click()
{
mBranchMenuOperations.CreateBranch();
}
void SwitchToBranchMenuItem_Click()
{
mBranchMenuOperations.SwitchToBranch();
}
void RenameBranchMenuItem_Click()
{
mBranchMenuOperations.RenameBranch();
}
void DeleteBranchMenuItem_Click()
{
mBranchMenuOperations.DeleteBranch();
}
internal void UpdateMenuItems(GenericMenu menu)
{
BranchMenuOperations operations = BranchMenuUpdater.GetAvailableMenuOperations(
mBranchMenuOperations.GetSelectedBranchesCount(), false);
AddBranchMenuItem(
mCreateBranchMenuItemContent,
menu,
operations,
BranchMenuOperations.CreateBranch,
CreateBranchMenuItem_Click);
AddBranchMenuItem(
mSwitchToBranchMenuItemContent,
menu,
operations,
BranchMenuOperations.SwitchToBranch,
SwitchToBranchMenuItem_Click);
menu.AddSeparator(string.Empty);
AddBranchMenuItem(
mRenameBranchMenuItemContent,
menu,
operations,
BranchMenuOperations.Rename,
RenameBranchMenuItem_Click);
AddBranchMenuItem(
mDeleteBranchMenuItemContent,
menu,
operations,
BranchMenuOperations.Delete,
DeleteBranchMenuItem_Click);
}
static void AddBranchMenuItem(
GUIContent menuItemContent,
GenericMenu menu,
BranchMenuOperations operations,
BranchMenuOperations operationsToCheck,
GenericMenu.MenuFunction menuFunction)
{
if (operations.HasFlag(operationsToCheck))
{
menu.AddItem(
menuItemContent,
false,
menuFunction);
return;
}
menu.AddDisabledItem(menuItemContent);
}
static void ProcessMenuOperation(
BranchMenuOperations operationToExecute,
IBranchMenuOperations branchMenuOperations)
{
if (operationToExecute == BranchMenuOperations.Delete)
{
branchMenuOperations.DeleteBranch();
return;
}
}
static BranchMenuOperations GetMenuOperations(Event e)
{
if (Keyboard.IsKeyPressed(e, KeyCode.Delete))
return BranchMenuOperations.Delete;
return BranchMenuOperations.None;
}
void BuildComponents()
{
mCreateBranchMenuItemContent = new GUIContent(
PlasticLocalization.GetString(PlasticLocalization.Name.BranchMenuItemCreateBranch));
mSwitchToBranchMenuItemContent = new GUIContent(
PlasticLocalization.GetString(PlasticLocalization.Name.BranchMenuItemSwitchToBranch));
mRenameBranchMenuItemContent = new GUIContent(
PlasticLocalization.GetString(PlasticLocalization.Name.BranchMenuItemRenameBranch));
mDeleteBranchMenuItemContent = new GUIContent(string.Format("{0} {1}",
PlasticLocalization.GetString(PlasticLocalization.Name.BranchMenuItemDeleteBranch),
GetPlasticShortcut.ForDelete()));
}
GenericMenu mMenu;
GUIContent mCreateBranchMenuItemContent;
GUIContent mSwitchToBranchMenuItemContent;
GUIContent mRenameBranchMenuItemContent;
GUIContent mDeleteBranchMenuItemContent;
readonly IBranchMenuOperations mBranchMenuOperations;
}
}