UnityGame/Library/PackageCache/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Layouts/TeamEditionConfigurationWindow.uxml
2024-10-27 10:53:47 +03:00

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<UXML xmlns="UnityEngine.UIElements">
<VisualElement class="container">
<Label name="plasticConfigurationTitle" />
<Label name="plasticConfigurationExplanation" class="sub-section" />
</VisualElement>
<VisualElement class="container">
<VisualElement class="sub-section">
<Label name="configurationServerInfo"></Label>
<VisualElement name="configurationServerInfoSection">
<VisualElement class="flex-container row">
<TextField name="serverTextField" class="grow" />
<Button name="connect" />
</VisualElement>
<VisualElement class="flex-container row">
<Toggle name="useSslToogle" />
<Label name="useSsl" />
</VisualElement>
<VisualElement>
<Label name="connectedLabel" class="hide" />
</VisualElement>
</VisualElement>
<Label name="configurationUserNameInfo" />
<Label name="configurationCredentialsInfo" class="collapse" />
<VisualElement class="flex-container row">
<TextField name="userTextField" class="credentials" />
<TextField name="passwordTextField" class="credentials collapse" />
<Button name="check" />
<VisualElement name="credentialsPadding" class="grow" />
</VisualElement>
<Label name="credentialsOk" class="hide" />
<VisualElement class="flex-container row">
<VisualElement name="spinnerContainer" class="hide"/>
<Label name="spinnerLabel" class="hide"/>
</VisualElement>
</VisualElement>
</VisualElement>
<VisualElement class="container flex-container row last">
<VisualElement class="grow"></VisualElement>"
<Button name="okButton" />
<Button name="cancelButton" />
</VisualElement>
</UXML>