211 lines
7.4 KiB
C#
211 lines
7.4 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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namespace UnityEngine.TestRunner.NUnitExtensions
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{
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internal class OrderedTestSuiteModifier : ITestSuiteModifier
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{
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internal const string suiteIsReorderedProperty = "suiteIsReordered";
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private string[] m_OrderedTestNames;
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private readonly int m_randomOrderSeed;
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public OrderedTestSuiteModifier(string[] orderedTestNames, int randomOrderSeed)
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{
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m_OrderedTestNames = orderedTestNames;
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m_randomOrderSeed = randomOrderSeed;
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}
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public TestSuite ModifySuite(TestSuite root)
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{
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if((m_OrderedTestNames == null || m_OrderedTestNames?.Length == 0) && m_randomOrderSeed == 0)
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{
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return root;
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}
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// If we don't have a orderList but we do have a random seed, we need to generate a random order list
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if ((m_OrderedTestNames == null || m_OrderedTestNames.Length == 0) && m_randomOrderSeed != 0)
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{
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var testlist = GetAllTestList(root);
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var rand = new System.Random(m_randomOrderSeed);
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var randomNumberFromSeed = rand.Next();
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var shuffledList = testlist.OrderBy(fullName => GetHash(fullName, randomNumberFromSeed)).ToList();
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m_OrderedTestNames = shuffledList.ToArray();
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}
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var suite = new TestSuite(root.Name);
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suite.Properties.Set(suiteIsReorderedProperty, true);
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var workingStack = new List<ITest> { suite };
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foreach (var fullName in m_OrderedTestNames)
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{
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var test = FindTest(root, fullName);
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if (test == null)
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{
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continue;
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}
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workingStack = InsertTestInCurrentStackIncludingAllMissingAncestors(test, workingStack);
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}
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return suite;
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}
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private static List<ITest> InsertTestInCurrentStackIncludingAllMissingAncestors(ITest test, List<ITest> newAncestorStack)
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{
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var originalAncestorStack = GetAncestorStack(test);
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// We can start looking at index 1 in the stack, as all elements are assumed to share the same top root.
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for (int i = 1; i < originalAncestorStack.Count; i++)
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{
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if (DoAncestorsDiverge(newAncestorStack, originalAncestorStack, i))
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{
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// The ancestor list diverges from the current working stack so insert a new element
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var commonParent = newAncestorStack[i - 1];
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var nodeToClone = originalAncestorStack[i];
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var newNode = CloneNode(nodeToClone);
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(commonParent as TestSuite).Add(newNode);
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if (i < newAncestorStack.Count)
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{
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// Remove the diverging element and all its children.
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newAncestorStack = newAncestorStack.Take(i).ToList();
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}
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newAncestorStack.Add(newNode);
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}
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}
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return newAncestorStack;
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}
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private static bool DoAncestorsDiverge(List<ITest> newAncestorStack, List<ITest> originalAncestorStack, int i)
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{
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return i >= newAncestorStack.Count || originalAncestorStack[i].Name != newAncestorStack[i].Name || !originalAncestorStack[i].HasChildren;
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}
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private static Test CloneNode(ITest test)
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{
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var type = test.GetType();
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Test newTest;
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if (type == typeof(TestSuite))
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{
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newTest = new TestSuite(test.Name);
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}
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else if (type == typeof(TestAssembly))
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{
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var testAssembly = (TestAssembly)test;
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newTest = new TestAssembly(testAssembly.Assembly, testAssembly.Name);;
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}
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else if (type == typeof(TestFixture))
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{
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var existingFixture = (TestFixture)test;
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newTest = new TestFixture(test.TypeInfo);
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if (existingFixture.Arguments?.Length > 0)
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{
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// Newer versions of NUnit has a constructor that allows for setting this argument. Our custom NUnit version only allows for setting it through reflection at the moment.
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typeof(TestFixture).GetProperty(nameof(existingFixture.Arguments)).SetValue(newTest, existingFixture.Arguments);
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}
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}
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else if (type == typeof(TestMethod))
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{
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// On the testMethod level, it is safe to reuse the node.
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newTest = test as Test;
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}
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else if (type == typeof(ParameterizedMethodSuite))
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{
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newTest = new ParameterizedMethodSuite(test.Method);
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}
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else if (type == typeof(ParameterizedFixtureSuite))
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{
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newTest = new ParameterizedFixtureSuite(test.Tests[0].TypeInfo);
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}
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else if (type == typeof(SetUpFixture))
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{
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newTest = new SetUpFixture(test.TypeInfo);
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}
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else
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{
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// If there are any node types that we do not know how to handle, then we should fail hard, so they can be added.
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throw new NotImplementedException(type.FullName);
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}
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CloneProperties(newTest, test);
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newTest.RunState = test.RunState;
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newTest.Properties.Set(suiteIsReorderedProperty, true);
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return newTest;
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}
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private static void CloneProperties(ITest target, ITest source)
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{
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if (target == source)
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{
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// On the TestMethod level, the node is reused, so do not clone the node properties.
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return;
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}
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foreach (var key in source.Properties.Keys)
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{
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foreach (var value in source.Properties[key])
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{
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target.Properties.Set(key, value);
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}
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}
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}
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private static List<ITest> GetAncestorStack(ITest test)
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{
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var list = new List<ITest>();
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while (test != null)
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{
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list.Insert(0, test);
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test = test.Parent;
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}
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return list;
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}
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private static List<string> GetAllTestList(ITest test)
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{
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var listOfTests = new List<string>();
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if (test.IsSuite)
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{
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listOfTests.AddRange(test.Tests.SelectMany(GetAllTestList));
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}
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else
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{
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listOfTests.Add(test.FullName);
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}
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return listOfTests;
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}
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private static int GetHash(string fullName, int randomNumber)
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{
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var hash = 0;
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foreach (var c in fullName)
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{
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hash = hash * 31 + c;
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}
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return hash ^ randomNumber;
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}
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private static ITest FindTest(ITest node, string fullName)
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{
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if (node.HasChildren)
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{
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return node.Tests
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.Select(test => FindTest(test, fullName))
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.FirstOrDefault(match => match != null);
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}
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return node.FullName == fullName ? node : null;
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}
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}
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}
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