21 lines
410 B
C#
21 lines
410 B
C#
using System;
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namespace UnityEngine.TestTools.Logging
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{
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internal class LogEvent
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{
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public string Message { get; set; }
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public string StackTrace { get; set; }
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public LogType LogType { get; set; }
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public bool IsHandled { get; set; }
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public override string ToString()
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{
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return string.Format("[{0}] {1}", LogType, Message);
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}
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}
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}
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