UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/Api/RunState.cs
2024-10-27 10:53:47 +03:00

36 lines
864 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
/// <summary>
/// The RunState enum indicates whether a test can be executed.
/// </summary>
public enum RunState
{
/// <summary>
/// The test is not runnable.
/// </summary>
NotRunnable,
/// <summary>
/// The test is runnable.
/// </summary>
Runnable,
/// <summary>
/// The test can only be run explicitly
/// </summary>
Explicit,
/// <summary>
/// The test has been skipped. This value may appear on a Test when certain attributes are used to skip the test.
/// </summary>
Skipped,
/// <summary>
/// The test has been ignored. May appear on a Test, when the IgnoreAttribute is used.
/// </summary>
Ignored
}
}