UnityGame/Library/PackageCache/com.unity.shadergraph/ShaderGraphLibrary/Nature
2024-10-27 10:53:47 +03:00
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SpeedTree8Billboard.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8Billboard.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8CameraFacingLeafEffect.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8CameraFacingLeafEffect.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8ColorAlpha.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8ColorAlpha.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8InterpolatedNormals.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8InterpolatedNormals.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8LODTransition.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8LODTransition.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8Wind.hlsl Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8Wind.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8Wind.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree8Wind.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree9CameraFacingLeafEffect.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree9CameraFacingLeafEffect.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree9Wind.hlsl Init commit 2024-10-27 10:53:47 +03:00
SpeedTree9Wind.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTree9Wind.shadersubgraph Init commit 2024-10-27 10:53:47 +03:00
SpeedTree9Wind.shadersubgraph.meta Init commit 2024-10-27 10:53:47 +03:00
SpeedTreeCommon.hlsl Init commit 2024-10-27 10:53:47 +03:00
SpeedTreeCommon.hlsl.meta Init commit 2024-10-27 10:53:47 +03:00