UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Shaders/BakedLitMetaPass.hlsl
2024-10-27 10:53:47 +03:00

7 lines
185 B
HLSL

#ifndef UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
#define UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
#include "Packages/com.unity.render-pipelines.universal/Shaders/UnlitMetaPass.hlsl"
#endif