UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Shaders/2D
2024-10-27 10:53:47 +03:00
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Include Init commit 2024-10-27 10:53:47 +03:00
Include.meta Init commit 2024-10-27 10:53:47 +03:00
Light2D.shader Init commit 2024-10-27 10:53:47 +03:00
Light2D.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Projected.shader Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Projected.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Shadow-Geometry.shader Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Shadow-Geometry.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Shadow-Sprite.shader Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Shadow-Sprite.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Unshadow-Geometry.shader Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Unshadow-Geometry.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Unshadow-Sprite.shader Init commit 2024-10-27 10:53:47 +03:00
Shadow2D-Unshadow-Sprite.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Sprite-Lit-Default.shader Init commit 2024-10-27 10:53:47 +03:00
Sprite-Lit-Default.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Sprite-Mask.shader Init commit 2024-10-27 10:53:47 +03:00
Sprite-Mask.shader.meta Init commit 2024-10-27 10:53:47 +03:00
Sprite-Unlit-Default.shader Init commit 2024-10-27 10:53:47 +03:00
Sprite-Unlit-Default.shader.meta Init commit 2024-10-27 10:53:47 +03:00
VFXSpriteLit.shadergraph Init commit 2024-10-27 10:53:47 +03:00
VFXSpriteLit.shadergraph.meta Init commit 2024-10-27 10:53:47 +03:00
VFXSpriteUnlit.shadergraph Init commit 2024-10-27 10:53:47 +03:00
VFXSpriteUnlit.shadergraph.meta Init commit 2024-10-27 10:53:47 +03:00