UnityGame/Library/PackageCache/com.unity.mathematics/Unity.Mathematics/bool4.gen.cs
2024-10-27 10:53:47 +03:00

3663 lines
138 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. To update the generation of this file, modify and re-run Unity.Mathematics.CodeGen.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Unity.IL2CPP.CompilerServices;
#pragma warning disable 0660, 0661
namespace Unity.Mathematics
{
/// <summary>A 4 component vector of bools.</summary>
[DebuggerTypeProxy(typeof(bool4.DebuggerProxy))]
[System.Serializable]
[Il2CppEagerStaticClassConstruction]
public partial struct bool4 : System.IEquatable<bool4>
{
/// <summary>x component of the vector.</summary>
[MarshalAs(UnmanagedType.U1)]
public bool x;
/// <summary>y component of the vector.</summary>
[MarshalAs(UnmanagedType.U1)]
public bool y;
/// <summary>z component of the vector.</summary>
[MarshalAs(UnmanagedType.U1)]
public bool z;
/// <summary>w component of the vector.</summary>
[MarshalAs(UnmanagedType.U1)]
public bool w;
/// <summary>Constructs a bool4 vector from four bool values.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="y">The constructed vector's y component will be set to this value.</param>
/// <param name="z">The constructed vector's z component will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool x, bool y, bool z, bool w)
{
this.x = x;
this.y = y;
this.z = z;
this.w = w;
}
/// <summary>Constructs a bool4 vector from two bool values and a bool2 vector.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="y">The constructed vector's y component will be set to this value.</param>
/// <param name="zw">The constructed vector's zw components will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool x, bool y, bool2 zw)
{
this.x = x;
this.y = y;
this.z = zw.x;
this.w = zw.y;
}
/// <summary>Constructs a bool4 vector from a bool value, a bool2 vector and a bool value.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="yz">The constructed vector's yz components will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool x, bool2 yz, bool w)
{
this.x = x;
this.y = yz.x;
this.z = yz.y;
this.w = w;
}
/// <summary>Constructs a bool4 vector from a bool value and a bool3 vector.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="yzw">The constructed vector's yzw components will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool x, bool3 yzw)
{
this.x = x;
this.y = yzw.x;
this.z = yzw.y;
this.w = yzw.z;
}
/// <summary>Constructs a bool4 vector from a bool2 vector and two bool values.</summary>
/// <param name="xy">The constructed vector's xy components will be set to this value.</param>
/// <param name="z">The constructed vector's z component will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool2 xy, bool z, bool w)
{
this.x = xy.x;
this.y = xy.y;
this.z = z;
this.w = w;
}
/// <summary>Constructs a bool4 vector from two bool2 vectors.</summary>
/// <param name="xy">The constructed vector's xy components will be set to this value.</param>
/// <param name="zw">The constructed vector's zw components will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool2 xy, bool2 zw)
{
this.x = xy.x;
this.y = xy.y;
this.z = zw.x;
this.w = zw.y;
}
/// <summary>Constructs a bool4 vector from a bool3 vector and a bool value.</summary>
/// <param name="xyz">The constructed vector's xyz components will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool3 xyz, bool w)
{
this.x = xyz.x;
this.y = xyz.y;
this.z = xyz.z;
this.w = w;
}
/// <summary>Constructs a bool4 vector from a bool4 vector.</summary>
/// <param name="xyzw">The constructed vector's xyzw components will be set to this value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool4 xyzw)
{
this.x = xyzw.x;
this.y = xyzw.y;
this.z = xyzw.z;
this.w = xyzw.w;
}
/// <summary>Constructs a bool4 vector from a single bool value by assigning it to every component.</summary>
/// <param name="v">bool to convert to bool4</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool4(bool v)
{
this.x = v;
this.y = v;
this.z = v;
this.w = v;
}
/// <summary>Implicitly converts a single bool value to a bool4 vector by assigning it to every component.</summary>
/// <param name="v">bool to convert to bool4</param>
/// <returns>Converted value.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator bool4(bool v) { return new bool4(v); }
/// <summary>Returns the result of a componentwise equality operation on two bool4 vectors.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise equality.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise equality.</param>
/// <returns>bool4 result of the componentwise equality.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator == (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x == rhs.x, lhs.y == rhs.y, lhs.z == rhs.z, lhs.w == rhs.w); }
/// <summary>Returns the result of a componentwise equality operation on a bool4 vector and a bool value.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise equality.</param>
/// <param name="rhs">Right hand side bool to use to compute componentwise equality.</param>
/// <returns>bool4 result of the componentwise equality.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator == (bool4 lhs, bool rhs) { return new bool4 (lhs.x == rhs, lhs.y == rhs, lhs.z == rhs, lhs.w == rhs); }
/// <summary>Returns the result of a componentwise equality operation on a bool value and a bool4 vector.</summary>
/// <param name="lhs">Left hand side bool to use to compute componentwise equality.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise equality.</param>
/// <returns>bool4 result of the componentwise equality.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator == (bool lhs, bool4 rhs) { return new bool4 (lhs == rhs.x, lhs == rhs.y, lhs == rhs.z, lhs == rhs.w); }
/// <summary>Returns the result of a componentwise not equal operation on two bool4 vectors.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise not equal.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise not equal.</param>
/// <returns>bool4 result of the componentwise not equal.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator != (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x != rhs.x, lhs.y != rhs.y, lhs.z != rhs.z, lhs.w != rhs.w); }
/// <summary>Returns the result of a componentwise not equal operation on a bool4 vector and a bool value.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise not equal.</param>
/// <param name="rhs">Right hand side bool to use to compute componentwise not equal.</param>
/// <returns>bool4 result of the componentwise not equal.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator != (bool4 lhs, bool rhs) { return new bool4 (lhs.x != rhs, lhs.y != rhs, lhs.z != rhs, lhs.w != rhs); }
/// <summary>Returns the result of a componentwise not equal operation on a bool value and a bool4 vector.</summary>
/// <param name="lhs">Left hand side bool to use to compute componentwise not equal.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise not equal.</param>
/// <returns>bool4 result of the componentwise not equal.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator != (bool lhs, bool4 rhs) { return new bool4 (lhs != rhs.x, lhs != rhs.y, lhs != rhs.z, lhs != rhs.w); }
/// <summary>Returns the result of a componentwise not operation on a bool4 vector.</summary>
/// <param name="val">Value to use when computing the componentwise not.</param>
/// <returns>bool4 result of the componentwise not.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator ! (bool4 val) { return new bool4 (!val.x, !val.y, !val.z, !val.w); }
/// <summary>Returns the result of a componentwise bitwise and operation on two bool4 vectors.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise bitwise and.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise bitwise and.</param>
/// <returns>bool4 result of the componentwise bitwise and.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator & (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x & rhs.x, lhs.y & rhs.y, lhs.z & rhs.z, lhs.w & rhs.w); }
/// <summary>Returns the result of a componentwise bitwise and operation on a bool4 vector and a bool value.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise bitwise and.</param>
/// <param name="rhs">Right hand side bool to use to compute componentwise bitwise and.</param>
/// <returns>bool4 result of the componentwise bitwise and.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator & (bool4 lhs, bool rhs) { return new bool4 (lhs.x & rhs, lhs.y & rhs, lhs.z & rhs, lhs.w & rhs); }
/// <summary>Returns the result of a componentwise bitwise and operation on a bool value and a bool4 vector.</summary>
/// <param name="lhs">Left hand side bool to use to compute componentwise bitwise and.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise bitwise and.</param>
/// <returns>bool4 result of the componentwise bitwise and.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator & (bool lhs, bool4 rhs) { return new bool4 (lhs & rhs.x, lhs & rhs.y, lhs & rhs.z, lhs & rhs.w); }
/// <summary>Returns the result of a componentwise bitwise or operation on two bool4 vectors.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise bitwise or.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise bitwise or.</param>
/// <returns>bool4 result of the componentwise bitwise or.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator | (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x | rhs.x, lhs.y | rhs.y, lhs.z | rhs.z, lhs.w | rhs.w); }
/// <summary>Returns the result of a componentwise bitwise or operation on a bool4 vector and a bool value.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise bitwise or.</param>
/// <param name="rhs">Right hand side bool to use to compute componentwise bitwise or.</param>
/// <returns>bool4 result of the componentwise bitwise or.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator | (bool4 lhs, bool rhs) { return new bool4 (lhs.x | rhs, lhs.y | rhs, lhs.z | rhs, lhs.w | rhs); }
/// <summary>Returns the result of a componentwise bitwise or operation on a bool value and a bool4 vector.</summary>
/// <param name="lhs">Left hand side bool to use to compute componentwise bitwise or.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise bitwise or.</param>
/// <returns>bool4 result of the componentwise bitwise or.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator | (bool lhs, bool4 rhs) { return new bool4 (lhs | rhs.x, lhs | rhs.y, lhs | rhs.z, lhs | rhs.w); }
/// <summary>Returns the result of a componentwise bitwise exclusive or operation on two bool4 vectors.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise bitwise exclusive or.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise bitwise exclusive or.</param>
/// <returns>bool4 result of the componentwise bitwise exclusive or.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator ^ (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x ^ rhs.x, lhs.y ^ rhs.y, lhs.z ^ rhs.z, lhs.w ^ rhs.w); }
/// <summary>Returns the result of a componentwise bitwise exclusive or operation on a bool4 vector and a bool value.</summary>
/// <param name="lhs">Left hand side bool4 to use to compute componentwise bitwise exclusive or.</param>
/// <param name="rhs">Right hand side bool to use to compute componentwise bitwise exclusive or.</param>
/// <returns>bool4 result of the componentwise bitwise exclusive or.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator ^ (bool4 lhs, bool rhs) { return new bool4 (lhs.x ^ rhs, lhs.y ^ rhs, lhs.z ^ rhs, lhs.w ^ rhs); }
/// <summary>Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool4 vector.</summary>
/// <param name="lhs">Left hand side bool to use to compute componentwise bitwise exclusive or.</param>
/// <param name="rhs">Right hand side bool4 to use to compute componentwise bitwise exclusive or.</param>
/// <returns>bool4 result of the componentwise bitwise exclusive or.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 operator ^ (bool lhs, bool4 rhs) { return new bool4 (lhs ^ rhs.x, lhs ^ rhs.y, lhs ^ rhs.z, lhs ^ rhs.w); }
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xxww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, x, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, z, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; y = value.y; z = value.z; w = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xywx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xywy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xywz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, w, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; y = value.y; w = value.z; z = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xyww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, y, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, y, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; z = value.y; y = value.z; w = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, w, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; z = value.y; w = value.z; y = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xzww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, z, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, y, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; w = value.y; y = value.z; z = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, z, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; w = value.y; z = value.z; y = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 xwww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(x, w, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, z, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; x = value.y; z = value.z; w = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, w, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; x = value.y; w = value.z; z = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yxww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, x, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yywx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yywy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yywz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yyww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, y, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, x, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; z = value.y; x = value.z; w = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, w, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; z = value.y; w = value.z; x = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 yzww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, z, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, x, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; w = value.y; x = value.z; z = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, z, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; w = value.y; z = value.z; x = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 ywww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(y, w, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, y, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; x = value.y; y = value.z; w = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, w, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; x = value.y; w = value.z; y = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zxww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, x, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, x, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; y = value.y; x = value.z; w = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zywx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, w, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; y = value.y; w = value.z; x = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zywy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zywz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zyww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, y, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zzww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, z, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, x, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; w = value.y; x = value.z; y = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, y, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; w = value.y; y = value.z; x = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 zwww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(z, w, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, y, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; x = value.y; y = value.z; z = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, z, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; x = value.y; z = value.z; y = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wxww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, x, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, x, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; y = value.y; x = value.z; z = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, z, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; y = value.y; z = value.z; x = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wywx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wywy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wywz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wyww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, y, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, x, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; z = value.y; x = value.z; y = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, y, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; z = value.y; y = value.z; x = value.w; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wzww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, z, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool4 wwww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool4(w, w, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, y, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; y = value.y; z = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, y, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; y = value.y; w = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, z, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; z = value.y; y = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, z, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; z = value.y; w = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, w, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; w = value.y; y = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, w, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; w = value.y; z = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 xww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(x, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, x, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, x, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; x = value.y; z = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, x, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; x = value.y; w = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, y, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, z, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; z = value.y; x = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, z, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; z = value.y; w = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 ywx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, w, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; w = value.y; x = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 ywy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 ywz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, w, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; w = value.y; z = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 yww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(y, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, x, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; x = value.y; y = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, x, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, x, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; x = value.y; w = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, y, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; y = value.y; x = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, y, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, y, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; y = value.y; w = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, z, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, z, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, w, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; w = value.y; x = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, w, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; w = value.y; y = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 zww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(z, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wxx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wxy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, x, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; x = value.y; y = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wxz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, x, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; x = value.y; z = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wxw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, x, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wyx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, y, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; y = value.y; x = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wyy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wyz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, y, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; y = value.y; z = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wyw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, y, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wzx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, z, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; z = value.y; x = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wzy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, z, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; z = value.y; y = value.z; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wzz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wzw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, z, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wwx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, w, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wwy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, w, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 wwz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, w, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool3 www
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool3(w, w, w); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 xx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(x, x); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 xy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(x, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; y = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 xz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(x, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; z = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 xw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(x, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { x = value.x; w = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 yx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(y, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; x = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 yy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(y, y); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 yz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(y, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; z = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 yw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(y, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { y = value.x; w = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 zx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(z, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; x = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 zy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(z, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; y = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 zz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(z, z); }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 zw
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(z, w); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { z = value.x; w = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 wx
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(w, x); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; x = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 wy
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(w, y); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; y = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 wz
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(w, z); }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set { w = value.x; z = value.y; }
}
/// <summary>Swizzles the vector.</summary>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public bool2 ww
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return new bool2(w, w); }
}
/// <summary>Returns the bool element at a specified index.</summary>
unsafe public bool this[int index]
{
get
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
if ((uint)index >= 4)
throw new System.ArgumentException("index must be between[0...3]");
#endif
fixed (bool4* array = &this) { return ((bool*)array)[index]; }
}
set
{
#if ENABLE_UNITY_COLLECTIONS_CHECKS
if ((uint)index >= 4)
throw new System.ArgumentException("index must be between[0...3]");
#endif
fixed (bool* array = &x) { array[index] = value; }
}
}
/// <summary>Returns true if the bool4 is equal to a given bool4, false otherwise.</summary>
/// <param name="rhs">Right hand side argument to compare equality with.</param>
/// <returns>The result of the equality comparison.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(bool4 rhs) { return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; }
/// <summary>Returns true if the bool4 is equal to a given bool4, false otherwise.</summary>
/// <param name="o">Right hand side argument to compare equality with.</param>
/// <returns>The result of the equality comparison.</returns>
public override bool Equals(object o) { return o is bool4 converted && Equals(converted); }
/// <summary>Returns a hash code for the bool4.</summary>
/// <returns>The computed hash code.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override int GetHashCode() { return (int)math.hash(this); }
/// <summary>Returns a string representation of the bool4.</summary>
/// <returns>String representation of the value.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override string ToString()
{
return string.Format("bool4({0}, {1}, {2}, {3})", x, y, z, w);
}
internal sealed class DebuggerProxy
{
public bool x;
public bool y;
public bool z;
public bool w;
public DebuggerProxy(bool4 v)
{
x = v.x;
y = v.y;
z = v.z;
w = v.w;
}
}
}
public static partial class math
{
/// <summary>Returns a bool4 vector constructed from four bool values.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="y">The constructed vector's y component will be set to this value.</param>
/// <param name="z">The constructed vector's z component will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool x, bool y, bool z, bool w) { return new bool4(x, y, z, w); }
/// <summary>Returns a bool4 vector constructed from two bool values and a bool2 vector.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="y">The constructed vector's y component will be set to this value.</param>
/// <param name="zw">The constructed vector's zw components will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool x, bool y, bool2 zw) { return new bool4(x, y, zw); }
/// <summary>Returns a bool4 vector constructed from a bool value, a bool2 vector and a bool value.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="yz">The constructed vector's yz components will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool x, bool2 yz, bool w) { return new bool4(x, yz, w); }
/// <summary>Returns a bool4 vector constructed from a bool value and a bool3 vector.</summary>
/// <param name="x">The constructed vector's x component will be set to this value.</param>
/// <param name="yzw">The constructed vector's yzw components will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool x, bool3 yzw) { return new bool4(x, yzw); }
/// <summary>Returns a bool4 vector constructed from a bool2 vector and two bool values.</summary>
/// <param name="xy">The constructed vector's xy components will be set to this value.</param>
/// <param name="z">The constructed vector's z component will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool2 xy, bool z, bool w) { return new bool4(xy, z, w); }
/// <summary>Returns a bool4 vector constructed from two bool2 vectors.</summary>
/// <param name="xy">The constructed vector's xy components will be set to this value.</param>
/// <param name="zw">The constructed vector's zw components will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool2 xy, bool2 zw) { return new bool4(xy, zw); }
/// <summary>Returns a bool4 vector constructed from a bool3 vector and a bool value.</summary>
/// <param name="xyz">The constructed vector's xyz components will be set to this value.</param>
/// <param name="w">The constructed vector's w component will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool3 xyz, bool w) { return new bool4(xyz, w); }
/// <summary>Returns a bool4 vector constructed from a bool4 vector.</summary>
/// <param name="xyzw">The constructed vector's xyzw components will be set to this value.</param>
/// <returns>bool4 constructed from arguments.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool4 xyzw) { return new bool4(xyzw); }
/// <summary>Returns a bool4 vector constructed from a single bool value by assigning it to every component.</summary>
/// <param name="v">bool to convert to bool4</param>
/// <returns>Converted value.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 bool4(bool v) { return new bool4(v); }
/// <summary>Returns a uint hash code of a bool4 vector.</summary>
/// <param name="v">Vector value to hash.</param>
/// <returns>uint hash of the argument.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint hash(bool4 v)
{
return csum(select(uint4(0x5FFF6B19u, 0x5E6CBF3Bu, 0xB546F2A5u, 0xBBCF63E7u), uint4(0xC53F4755u, 0x6985C229u, 0xE133B0B3u, 0xC3E0A3B9u), v));
}
/// <summary>
/// Returns a uint4 vector hash code of a bool4 vector.
/// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash
/// that are only reduced to a narrow uint hash at the very end instead of at every step.
/// </summary>
/// <param name="v">Vector value to hash.</param>
/// <returns>uint4 hash of the argument.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint4 hashwide(bool4 v)
{
return (select(uint4(0xFE31134Fu, 0x712A34D7u, 0x9D77A59Bu, 0x4942CA39u), uint4(0xB40EC62Du, 0x565ED63Fu, 0x93C30C2Bu, 0xDCAF0351u), v));
}
/// <summary>Returns the result of specified shuffling of the components from two bool4 vectors into a bool value.</summary>
/// <param name="left">bool4 to use as the left argument of the shuffle operation.</param>
/// <param name="right">bool4 to use as the right argument of the shuffle operation.</param>
/// <param name="x">The ShuffleComponent to use when setting the resulting bool.</param>
/// <returns>bool result of the shuffle operation.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool shuffle(bool4 left, bool4 right, ShuffleComponent x)
{
return select_shuffle_component(left, right, x);
}
/// <summary>Returns the result of specified shuffling of the components from two bool4 vectors into a bool2 vector.</summary>
/// <param name="left">bool4 to use as the left argument of the shuffle operation.</param>
/// <param name="right">bool4 to use as the right argument of the shuffle operation.</param>
/// <param name="x">The ShuffleComponent to use when setting the resulting bool2 x component.</param>
/// <param name="y">The ShuffleComponent to use when setting the resulting bool2 y component.</param>
/// <returns>bool2 result of the shuffle operation.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool2 shuffle(bool4 left, bool4 right, ShuffleComponent x, ShuffleComponent y)
{
return bool2(
select_shuffle_component(left, right, x),
select_shuffle_component(left, right, y));
}
/// <summary>Returns the result of specified shuffling of the components from two bool4 vectors into a bool3 vector.</summary>
/// <param name="left">bool4 to use as the left argument of the shuffle operation.</param>
/// <param name="right">bool4 to use as the right argument of the shuffle operation.</param>
/// <param name="x">The ShuffleComponent to use when setting the resulting bool3 x component.</param>
/// <param name="y">The ShuffleComponent to use when setting the resulting bool3 y component.</param>
/// <param name="z">The ShuffleComponent to use when setting the resulting bool3 z component.</param>
/// <returns>bool3 result of the shuffle operation.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool3 shuffle(bool4 left, bool4 right, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z)
{
return bool3(
select_shuffle_component(left, right, x),
select_shuffle_component(left, right, y),
select_shuffle_component(left, right, z));
}
/// <summary>Returns the result of specified shuffling of the components from two bool4 vectors into a bool4 vector.</summary>
/// <param name="left">bool4 to use as the left argument of the shuffle operation.</param>
/// <param name="right">bool4 to use as the right argument of the shuffle operation.</param>
/// <param name="x">The ShuffleComponent to use when setting the resulting bool4 x component.</param>
/// <param name="y">The ShuffleComponent to use when setting the resulting bool4 y component.</param>
/// <param name="z">The ShuffleComponent to use when setting the resulting bool4 z component.</param>
/// <param name="w">The ShuffleComponent to use when setting the resulting bool4 w component.</param>
/// <returns>bool4 result of the shuffle operation.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool4 shuffle(bool4 left, bool4 right, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z, ShuffleComponent w)
{
return bool4(
select_shuffle_component(left, right, x),
select_shuffle_component(left, right, y),
select_shuffle_component(left, right, z),
select_shuffle_component(left, right, w));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static bool select_shuffle_component(bool4 a, bool4 b, ShuffleComponent component)
{
switch(component)
{
case ShuffleComponent.LeftX:
return a.x;
case ShuffleComponent.LeftY:
return a.y;
case ShuffleComponent.LeftZ:
return a.z;
case ShuffleComponent.LeftW:
return a.w;
case ShuffleComponent.RightX:
return b.x;
case ShuffleComponent.RightY:
return b.y;
case ShuffleComponent.RightZ:
return b.z;
case ShuffleComponent.RightW:
return b.w;
default:
throw new System.ArgumentException("Invalid shuffle component: " + component);
}
}
}
}