UnityGame/Library/PackageCache/com.unity.collab-proxy/Editor/PlasticSCM/UI/MeasureMaxWidth.cs
2024-10-27 10:53:47 +03:00

27 lines
546 B
C#

using System;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class MeasureMaxWidth
{
internal static float ForTexts(GUIStyle style, params string[] texts)
{
float result = 0;
GUIContent content = new GUIContent();
foreach (string text in texts)
{
content.text = text;
result = Math.Max(result,
style.CalcSize(content).x);
}
return result + 10;
}
}
}