UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Runtime/FrameData
2024-10-27 10:53:47 +03:00
..
Universal2DResourceData.cs Init commit 2024-10-27 10:53:47 +03:00
Universal2DResourceData.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalCameraData.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalCameraData.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalLightData.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalLightData.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalPostProcessingData.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalPostProcessingData.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalRenderingData.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalRenderingData.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalResourceBase.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalResourceBase.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalResourceData.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalResourceData.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalShadowData.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalShadowData.cs.meta Init commit 2024-10-27 10:53:47 +03:00