18 lines
484 B
C#
18 lines
484 B
C#
using System;
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namespace UnityEngine.Rendering.Tests
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{
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[Serializable]
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class TestVolume : VolumeComponent
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{
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public static readonly float k_DefaultValue = 123.0f;
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public static readonly float k_OverrideValue = 456.0f;
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public static readonly float k_OverrideValue2 = 789.0f;
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public static readonly float k_OverrideValue3 = 999.0f;
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public FloatParameter param = new(k_DefaultValue);
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public bool IsActive() => true;
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}
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}
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