using System; namespace UnityEditor.TestTools { /// /// An interface for a callback modifying the when building a player for running tests in the runtime. /// public interface ITestPlayerBuildModifier { /// /// A callback to modify the when building a player for test run. Return the modified version of the provided build options. /// /// The unmodified BuildPlayerOptions. /// The modified BuildPlayerOptions. BuildPlayerOptions ModifyOptions(BuildPlayerOptions playerOptions); } }