# Sine Node ## Description Returns the sine of the value of input **In**. ## Ports | Name | Direction | Type | Description | |:------|:-----------|:---------------|:--------------| | In | Input | Dynamic Vector | Input value in radians. | | Out | Output | Dynamic Vector | Output value. Range (-1 to +1). | ## Generated Code Example The following example code represents one possible outcome of this node. ``` void Unity_Sine_float4(float4 In, out float4 Out) { Out = sin(In); } ```