using System.ComponentModel; using UnityEngine; using UnityEngine.Timeline; namespace Timeline.Samples { // Uses the USS style defined in `Editor/Stylesheets/Extensions/common.uss`. // See `ReadMe-USS-Styles.md` for more details. [CustomStyle("AnnotationStyle")] [DisplayName("Annotation")] public class AnnotationMarker : Marker // Represents the serialized data for a marker. { public string title; public Color color = new Color(1.0f, 1.0f, 1.0f, 0.5f); public bool showLineOverlay = true; [TextArea(10, 15)] public string description; } }