using System; using UnityEngine; namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol { internal class UtpDebugLogger : IUtpLogger { internal const string UtpPrefix = "\n##utp:"; public void Log(Message msg) { var msgJson = JsonUtility.ToJson(msg); Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "{0}{1}", UtpPrefix, msgJson); } } }