using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
///
/// The TestStatus enum indicates the test result status.
///
public enum TestStatus
{
///
/// The test ran with an inconclusive result.
///
Inconclusive,
///
/// The test was skipped.
///
Skipped,
///
/// The test ran and passed.
///
Passed,
///
/// The test ran and failed.
///
Failed
}
}