using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
///
/// The RunState enum indicates whether a test can be executed.
///
public enum RunState
{
///
/// The test is not runnable.
///
NotRunnable,
///
/// The test is runnable.
///
Runnable,
///
/// The test can only be run explicitly
///
Explicit,
///
/// The test has been skipped. This value may appear on a Test when certain attributes are used to skip the test.
///
Skipped,
///
/// The test has been ignored. May appear on a Test, when the IgnoreAttribute is used.
///
Ignored
}
}