using System; namespace UnityEditor.TestTools.TestRunner.Api { /// /// The RunState enum indicates whether a test can be executed. /// public enum RunState { /// /// The test is not runnable. /// NotRunnable, /// /// The test is runnable. /// Runnable, /// /// The test can only be run explicitly /// Explicit, /// /// The test has been skipped. This value may appear on a Test when certain attributes are used to skip the test. /// Skipped, /// /// The test has been ignored. May appear on a Test, when the IgnoreAttribute is used. /// Ignored } }