#if UNITY_EDITOR namespace UnityEngine.Rendering { /// /// Interface to define an stripper for a /// /// public interface IRenderPipelineGraphicsSettingsStripper : IStripper where T : IRenderPipelineGraphicsSettings { /// /// Specifies if a can be stripped from the build /// /// The settings that will be stripped /// true if the setting is not used and can be stripped public bool CanRemoveSettings(T settings); } } #endif