#if UNITY_EDITOR
namespace UnityEngine.Rendering
{
///
/// Interface to define an stripper for a
///
///
public interface IRenderPipelineGraphicsSettingsStripper : IStripper
where T : IRenderPipelineGraphicsSettings
{
///
/// Specifies if a can be stripped from the build
///
/// The settings that will be stripped
/// true if the setting is not used and can be stripped
public bool CanRemoveSettings(T settings);
}
}
#endif