using System; using Unity.Multiplayer.Center.Common.Analytics; using UnityEngine; namespace Unity.Multiplayer.Center.Analytics { /// /// The concrete implementation of the IOnboardingSectionAnalyticsProvider interface. /// It shall be created by the GettingStarted tab with the knowledge of the target package and the section id /// provided by the attribute of the onboarding section, so that the section implementer does not have to worry /// about it. /// internal class OnboardingSectionAnalyticsProvider : IOnboardingSectionAnalyticsProvider { readonly IMultiplayerCenterAnalytics m_Analytics; readonly string m_TargetPackageId; readonly string m_SectionId; public OnboardingSectionAnalyticsProvider(IMultiplayerCenterAnalytics analytics, string targetPackageId, string sectionId) { Debug.Assert(analytics != null); m_Analytics = analytics; m_TargetPackageId = targetPackageId; m_SectionId = sectionId; } public void SendInteractionEvent(InteractionDataType type, string displayName) { m_Analytics.SendGettingStartedInteractionEvent(m_TargetPackageId, m_SectionId, type, displayName); } } }