using System.Reflection; using System.Runtime.CompilerServices; // Keep this in sync with "Packages/com.unity.inputsystem/package.json". // NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include // "-preview" suffixes here. [assembly: AssemblyVersion("1.11.1")] [assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")] [assembly: InternalsVisibleTo("Unity.InputSystem.Tests")] [assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]