using System; namespace UnityEditor.TestTools.TestRunner.Api { [Serializable] internal class IgnoreTest { public string test { get; set; } public string ignoreComment { get; set; } public UnityEngine.TestTools.IgnoreTest ParseToEngine() { return new UnityEngine.TestTools.IgnoreTest { test = test, ignoreComment = ignoreComment }; } public override string ToString() { return $"'{test}': '{ignoreComment}'"; } } }